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Hulk (Avengers) Basic for Blender 4.x
Hulk (Avengers) Basic for Blender 4.x
•Shaders •Renamed bones •Facial Mechanism •IK Mechanism for Animation •Fixed meshes •Fixed normals •Fixed bone axis •Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee) •You can control and modify the colors at will via shader editor. UPDATE 13/25 - Fixed bad weights on the right arm.
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Hulk (Avengers) Basic for Blender 4.x
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